Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 161 days ago
12 / 5 / 4
K / D / A
66.7%
Kill participation
669.2
Damage / min
15,555g
538.9 gold / min
41
14 placed · 6 cleared
214
7.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymars1#666
Singed · Top
3 / 2 / 8
30.6% KP
19,535
15.5% share
13,084g
298 CS · 10.3/m
TwTv Hyoga#cisne
Qiyana · Jungle
6 / 5 / 4
27.8% KP
19,664
15.6% share
12,147g
209 CS · 7.2/m
wolfinho123#br1
Annie · Mid
12 / 4 / 10
61.1% KP
33,656
26.7% share
12,729g
206 CS · 7.1/m
HotPie#0802
Kog'Maw · ADC
13 / 6 / 7
55.6% KP
45,536
36.1% share
15,552g
179 CS · 6.2/m
medo#c c
Lulu · Support
2 / 7 / 18
55.6% KP
7,881
6.2% share
9,272g
29 CS · 1/m
Red side
DefeatALOPRASPRIMEMODE#GOAT
Riven · Top
5 / 6 / 3
33.3% KP
18,012
18.7% share
14,105g
290 CS · 10/m
miss u everyday#1807
Vi · Jungle
12 / 5 / 4
66.7% KP
19,319
20.1% share
15,555g
214 CS · 7.4/m
Tutsz#1612
Zoe · Mid
0 / 12 / 4
16.7% KP
17,786
18.5% share
8,470g
194 CS · 6.7/m
sant#0803
Lucian · ADC
6 / 8 / 6
50% KP
31,282
32.6% share
13,529g
217 CS · 7.5/m
Choose Life#train
Nami · Support
1 / 6 / 19
83.3% KP
9,692
10.1% share
9,238g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
