Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 161 days ago
0 / 2 / 3
K / D / A
33.3%
Kill participation
279.1
Damage / min
9,692g
401 gold / min
33
10 placed · 2 cleared
207
8.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFilipoppy#Poppy
Poppy · Top
5 / 2 / 4
42.9% KP
28,021
34.6% share
10,256g
182 CS · 7.5/m
gethsemane#shade
Viego · Jungle
10 / 2 / 3
61.9% KP
15,744
19.5% share
12,529g
206 CS · 8.5/m
ItzMagras#MGR
Ryze · Mid
2 / 2 / 1
14.3% KP
14,464
17.9% share
10,275g
267 CS · 11/m
twitchfaturetosl#top1
Cassiopeia · ADC
3 / 2 / 8
52.4% KP
17,900
22.1% share
10,545g
198 CS · 8.2/m
misa#yas
Milio · Support
1 / 1 / 14
71.4% KP
4,809
5.9% share
7,340g
30 CS · 1.2/m
Red side
DefeatPROZIN77#Deus
Draven · Top
0 / 5 / 0
0% KP
10,835
18.1% share
6,972g
170 CS · 7/m
miss u everyday#1807
Lee Sin · Jungle
0 / 2 / 3
33.3% KP
6,746
11.2% share
9,692g
207 CS · 8.6/m
as if I couldFly#clean
Akali · Mid
7 / 1 / 0
77.8% KP
17,476
29.1% share
12,092g
211 CS · 8.7/m
till i collapse#suino
Aphelios · ADC
2 / 6 / 1
33.3% KP
19,021
31.7% share
9,321g
181 CS · 7.5/m
PAGYS#Bia
Anivia · Support
0 / 7 / 2
22.2% KP
5,911
9.9% share
5,621g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
