Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 155 days ago
11 / 10 / 17
K / D / A
62.2%
Kill participation
1,453
Damage / min
18,087g
504.1 gold / min
41
21 placed · 8 cleared
292
8.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySabor Energetico#Calmo
Garen · Top
15 / 11 / 5
44.4% KP
45,242
27.4% share
19,946g
261 CS · 7.3/m
Prime Yi#KONG
Kha'Zix · Jungle
10 / 12 / 7
37.8% KP
25,599
15.5% share
18,283g
223 CS · 6.2/m
miss u everyday#1807
Ryze · Mid
11 / 10 / 17
62.2% KP
52,140
31.6% share
18,087g
292 CS · 8.1/m
asuka soryu#ハナビ
Lux · ADC
4 / 6 / 19
51.1% KP
25,227
15.3% share
14,202g
209 CS · 5.8/m
Zimt#ZZZZ
Skarner · Support
5 / 12 / 18
51.1% KP
16,948
10.3% share
12,487g
42 CS · 1.2/m
Red side
DefeatAYELGODLIKEMODE#PIT
Akali · Top
10 / 11 / 15
49% KP
41,677
22.4% share
15,410g
218 CS · 6.1/m
h 하루#0001
Viego · Jungle
12 / 7 / 11
45.1% KP
41,119
22.1% share
19,342g
305 CS · 8.5/m
FIZZENEM#peixe
Hwei · Mid
8 / 7 / 15
45.1% KP
29,842
16.1% share
14,368g
205 CS · 5.7/m
zep ta bravo#BR1
Ezreal · ADC
10 / 8 / 9
37.3% KP
37,469
20.2% share
16,275g
236 CS · 6.6/m
Manel#BR2
Pantheon · Support
11 / 12 / 16
52.9% KP
35,641
19.2% share
13,893g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
