Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 155 days ago
6 / 5 / 3
K / D / A
37.5%
Kill participation
990.3
Damage / min
10,850g
503.9 gold / min
21
11 placed · 3 cleared
214
9.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLuks Said#bbzao
Darius · Top
4 / 3 / 6
41.7% KP
15,712
23.7% share
8,664g
173 CS · 8/m
HAHAHHAHAHAHXXA#000
Ekko · Jungle
8 / 8 / 6
58.3% KP
10,911
16.5% share
9,840g
142 CS · 6.6/m
miss u everyday#1807
Jayce · Mid
6 / 5 / 3
37.5% KP
21,324
32.2% share
10,850g
214 CS · 9.9/m
Rafashow#br1
Ashe · ADC
5 / 8 / 3
33.3% KP
13,629
20.6% share
9,161g
175 CS · 8.1/m
hurt#kkkkk
Milio · Support
1 / 4 / 9
41.7% KP
4,636
7% share
6,011g
34 CS · 1.6/m
Red side
VictoryXoraV1#br1
Xin Zhao · Top
2 / 5 / 3
17.9% KP
11,425
16% share
7,603g
142 CS · 6.6/m
pfr n da ban#BR1
Graves · Jungle
15 / 5 / 8
82.1% KP
28,166
39.4% share
15,325g
188 CS · 8.7/m
Miyahara#013
Akali · Mid
3 / 5 / 4
25% KP
9,448
13.2% share
7,893g
149 CS · 6.9/m
FlapBoB#Clown
Smolder · ADC
4 / 7 / 7
39.3% KP
13,932
19.5% share
10,072g
181 CS · 8.4/m
zep ta bravo#BR1
Zilean · Support
4 / 3 / 15
67.9% KP
8,432
11.8% share
8,137g
48 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
