Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 154 days ago
7 / 10 / 6
K / D / A
43.3%
Kill participation
1,204.7
Damage / min
16,704g
475.9 gold / min
47
17 placed · 8 cleared
320
9.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryim not abel#BR1
Ambessa · Top
10 / 3 / 13
41.1% KP
27,373
16.1% share
15,907g
268 CS · 7.6/m
caiozera#케인 사신
Kayn · Jungle
21 / 8 / 9
53.6% KP
45,427
26.7% share
21,315g
230 CS · 6.6/m
Tevez Jobin#0208
Anivia · Mid
7 / 2 / 19
46.4% KP
35,731
21% share
15,184g
281 CS · 8/m
Delphin#adc
Caitlyn · ADC
16 / 8 / 11
48.2% KP
53,351
31.4% share
21,591g
272 CS · 7.7/m
Miyahara#013
Zilean · Support
2 / 9 / 32
60.7% KP
8,247
4.8% share
11,951g
19 CS · 0.5/m
Red side
Defeatチャンド#アド1
Gangplank · Top
3 / 14 / 7
33.3% KP
28,166
17.1% share
14,626g
259 CS · 7.4/m
snickers#bless
Shaco · Jungle
10 / 8 / 7
56.7% KP
37,427
22.7% share
15,606g
197 CS · 5.6/m
miss u everyday#1807
Ryze · Mid
7 / 10 / 6
43.3% KP
42,284
25.6% share
16,704g
320 CS · 9.1/m
sant#0803
Varus · ADC
9 / 11 / 10
63.3% KP
43,618
26.4% share
16,919g
266 CS · 7.6/m
MarTeMelo#JVB
Nautilus · Support
1 / 13 / 18
63.3% KP
13,490
8.2% share
9,863g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
