Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 153 days ago
9 / 3 / 7
K / D / A
44.4%
Kill participation
920.5
Damage / min
14,751g
600 gold / min
37
6 placed · 6 cleared
218
8.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrip rafalokura#mama
Shen · Top
1 / 7 / 5
42.9% KP
9,050
14.8% share
7,566g
124 CS · 5/m
haarper#wwiii
Lee Sin · Jungle
4 / 9 / 2
42.9% KP
9,415
15.4% share
8,486g
133 CS · 5.4/m
wilian bosta#br1
Zed · Mid
3 / 3 / 1
28.6% KP
18,247
29.8% share
9,371g
195 CS · 7.9/m
Inferno Coral#TOIC
Aurelion Sol · ADC
6 / 9 / 3
64.3% KP
16,571
27% share
11,937g
193 CS · 7.9/m
KOGA#HERO
Poppy · Support
0 / 8 / 6
42.9% KP
8,040
13.1% share
5,703g
20 CS · 0.8/m
Red side
VictoryKleverson Fumaça#br1
Akali · Top
6 / 3 / 8
38.9% KP
25,820
26.7% share
10,600g
172 CS · 7/m
miss u everyday#1807
Ambessa · Jungle
9 / 3 / 7
44.4% KP
22,628
23.4% share
14,751g
218 CS · 8.9/m
bjj#oss
Talon · Mid
5 / 2 / 11
44.4% KP
13,781
14.3% share
8,875g
163 CS · 6.6/m
unknown player#1751
Caitlyn · ADC
12 / 1 / 10
61.1% KP
21,721
22.5% share
15,790g
241 CS · 9.8/m
jiu ji tae#ihtbp
Lux · Support
4 / 5 / 15
52.8% KP
12,678
13.1% share
8,659g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
