Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Ranked Solo/Duo · 152 days ago
4 / 12 / 8
K / D / A
44.4%
Kill participation
606.6
Damage / min
9,831g
300.9 gold / min
111
46 placed · 11 cleared
35
1.1 CS / min
Objective control
0
Dragons
0
Baron
8
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMONTAGEM XONADA#Funk
Yone · Top
6 / 8 / 3
33.3% KP
33,799
23.9% share
15,271g
320 CS · 9.8/m
wonderkid#wnk
Jax · Jungle
3 / 8 / 4
25.9% KP
13,557
9.6% share
12,993g
247 CS · 7.6/m
Nukenin#n k
Ryze · Mid
4 / 5 / 7
40.7% KP
28,591
20.3% share
12,811g
243 CS · 7.4/m
monakai#seele
Ezreal · ADC
10 / 4 / 6
59.3% KP
45,399
32.2% share
18,316g
288 CS · 8.8/m
miss u everyday#1807
Zoe · Support
4 / 12 / 8
44.4% KP
19,814
14% share
9,831g
35 CS · 1.1/m
Red side
VictoryKommander#UERN
Sion · Top
2 / 3 / 17
51.4% KP
21,595
16.1% share
11,991g
190 CS · 5.8/m
gantz#gabi
Talon · Jungle
9 / 5 / 13
59.5% KP
25,750
19.2% share
16,432g
229 CS · 7/m
girlfromnowhere#66666
Syndra · Mid
10 / 5 / 11
56.8% KP
26,750
19.9% share
17,396g
294 CS · 9/m
Psycho Killer#04I29
Karthus · ADC
12 / 10 / 9
56.8% KP
38,787
28.9% share
16,079g
237 CS · 7.3/m
Little Natsu#LTN
Bard · Support
4 / 4 / 23
73% KP
21,216
15.8% share
11,576g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
