Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 152 days ago
9 / 14 / 10
K / D / A
50%
Kill participation
886.2
Damage / min
10,983g
359.3 gold / min
128
43 placed · 21 cleared
41
1.3 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFutaCamille50Cm#Megs
Renekton · Top
9 / 7 / 6
39.5% KP
46,160
30.6% share
12,930g
203 CS · 6.6/m
LEV Booki#DBECT
Naafiri · Jungle
13 / 7 / 8
55.3% KP
27,942
18.5% share
15,270g
241 CS · 7.9/m
Ceu#BR112
Katarina · Mid
3 / 4 / 8
28.9% KP
24,348
16.1% share
12,970g
251 CS · 8.2/m
acerolinha#games
Smolder · ADC
4 / 10 / 4
21.1% KP
25,442
16.9% share
11,685g
217 CS · 7.1/m
miss u everyday#1807
Camille · Support
9 / 14 / 10
50% KP
27,088
17.9% share
10,983g
41 CS · 1.3/m
Red side
Victory7REX Hakari#愛憎の影
Illaoi · Top
3 / 9 / 6
21.4% KP
35,965
21.9% share
11,843g
259 CS · 8.5/m
rem#ギ ブ
Ekko · Jungle
11 / 11 / 14
59.5% KP
33,719
20.6% share
15,427g
151 CS · 4.9/m
gantz#gabi
Zed · Mid
20 / 4 / 7
64.3% KP
53,857
32.9% share
19,403g
232 CS · 7.6/m
sant#0803
Zeri · ADC
4 / 9 / 12
38.1% KP
26,264
16% share
15,640g
253 CS · 8.3/m
jiu ji tae#ihtbp
Poppy · Support
4 / 5 / 23
64.3% KP
14,112
8.6% share
11,154g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
