Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Defeat
Ranked Solo/Duo · 151 days ago
10 / 7 / 4
K / D / A
70%
Kill participation
1,288.4
Damage / min
14,146g
550.4 gold / min
28
15 placed · 2 cleared
222
8.6 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPETRUS#OWO
Rengar · Top
9 / 4 / 6
42.9% KP
23,813
21.7% share
13,431g
208 CS · 8.1/m
Ders1n#owl
Rek'Sai · Jungle
6 / 3 / 14
57.1% KP
21,031
19.1% share
12,202g
191 CS · 7.4/m
Bilulu#1446
Ryze · Mid
4 / 4 / 6
28.6% KP
27,191
24.7% share
10,820g
228 CS · 8.9/m
MrCoxinha#BR1
Ezreal · ADC
14 / 4 / 8
62.9% KP
28,922
26.3% share
14,793g
190 CS · 7.4/m
CACIQUEDRAMOS#6521
Braum · Support
2 / 5 / 22
68.6% KP
8,908
8.1% share
8,665g
9 CS · 0.4/m
Red side
Defeatim not abel#BR1
Sion · Top
2 / 5 / 4
30% KP
15,447
16.3% share
9,031g
174 CS · 6.8/m
Ankeris#0000
Kha'Zix · Jungle
6 / 8 / 5
55% KP
24,319
25.6% share
13,851g
180 CS · 7/m
Onblazzer#br1
Qiyana · Mid
1 / 6 / 2
15% KP
7,275
7.7% share
7,964g
144 CS · 5.6/m
miss u everyday#1807
Smolder · ADC
10 / 7 / 4
70% KP
33,111
34.9% share
14,146g
222 CS · 8.6/m
jesse lingard#quiet
Bard · Support
1 / 9 / 13
70% KP
14,758
15.5% share
7,841g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
