Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 151 days ago
0 / 6 / 25
K / D / A
58.1%
Kill participation
583
Damage / min
10,625g
281.5 gold / min
157
61 placed · 23 cleared
33
0.9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFlausmac#br1
Aatrox · Top
7 / 6 / 11
41.9% KP
48,921
28% share
16,967g
302 CS · 8/m
Jungle v2#br1
Lee Sin · Jungle
16 / 7 / 12
65.1% KP
32,013
18.3% share
18,004g
254 CS · 6.7/m
Norah C IV#1010
LeBlanc · Mid
8 / 6 / 19
62.8% KP
35,441
20.3% share
13,407g
172 CS · 4.6/m
Skyllen#2436
Jhin · ADC
12 / 0 / 10
51.2% KP
36,165
20.7% share
19,334g
312 CS · 8.3/m
miss u everyday#1807
Bard · Support
0 / 6 / 25
58.1% KP
22,007
12.6% share
10,625g
33 CS · 0.9/m
Red side
DefeatFrostMilos#AKN
K'Sante · Top
4 / 9 / 2
24% KP
21,104
13% share
13,513g
250 CS · 6.6/m
ydvqd#br1
Sylas · Jungle
6 / 8 / 8
56% KP
42,931
26.5% share
15,081g
250 CS · 6.6/m
mayhem#deadx
Zed · Mid
8 / 9 / 2
40% KP
39,993
24.7% share
15,772g
271 CS · 7.2/m
monakai#seele
Ezreal · ADC
7 / 6 / 3
40% KP
45,319
28% share
17,407g
298 CS · 7.9/m
Nyguu#6767
Karma · Support
0 / 11 / 7
28% KP
12,692
7.8% share
9,370g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
