Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 149 days ago
10 / 11 / 17
K / D / A
49.1%
Kill participation
884.8
Damage / min
13,183g
430.3 gold / min
99
40 placed · 7 cleared
30
1 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylapse#lapse
Vladimir · Top
12 / 8 / 12
43.6% KP
37,689
24.3% share
14,891g
201 CS · 6.6/m
LEV Booki#DBECT
Naafiri · Jungle
12 / 4 / 13
45.5% KP
29,942
19.3% share
17,596g
267 CS · 8.7/m
favorite girl#vvv
Briar · Mid
11 / 12 / 4
27.3% KP
31,898
20.6% share
13,578g
200 CS · 6.5/m
3451111935#NJZ
Corki · ADC
10 / 8 / 13
41.8% KP
28,346
18.3% share
15,946g
245 CS · 8/m
miss u everyday#1807
Camille · Support
10 / 11 / 17
49.1% KP
27,105
17.5% share
13,183g
30 CS · 1/m
Red side
Defeatquero injustica#feIca
Jayce · Top
11 / 11 / 5
37.2% KP
50,162
32.4% share
15,586g
228 CS · 7.4/m
girlfromnowhere#66666
Evelynn · Jungle
15 / 13 / 8
53.5% KP
32,654
21.1% share
14,386g
135 CS · 4.4/m
visceras#2510
Talon · Mid
7 / 10 / 5
27.9% KP
28,117
18.2% share
13,034g
235 CS · 7.7/m
Rødzz#frida
Lucian · ADC
8 / 11 / 7
34.9% KP
32,145
20.8% share
15,737g
248 CS · 8.1/m
kadù#MAX5
Nami · Support
2 / 10 / 19
48.8% KP
11,553
7.5% share
9,534g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
