Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 149 days ago
17 / 6 / 15
K / D / A
82.1%
Kill participation
1,100.1
Damage / min
13,325g
461.6 gold / min
109
46 placed · 13 cleared
25
0.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbankai#1601
Jayce · Top
3 / 10 / 2
25% KP
22,876
29.4% share
11,034g
231 CS · 8/m
Twitch Lord Semi#br1
Rammus · Jungle
7 / 2 / 4
55% KP
15,126
19.5% share
13,838g
225 CS · 7.8/m
Portuga#Br2
Kayle · Mid
6 / 5 / 5
55% KP
16,982
21.9% share
12,629g
235 CS · 8.1/m
mordret#0802
Jinx · ADC
4 / 11 / 3
35% KP
14,198
18.3% share
10,485g
177 CS · 6.1/m
Ayla#リンダ
Lulu · Support
0 / 11 / 12
60% KP
8,532
11% share
7,688g
38 CS · 1.3/m
Red side
VictoryLuks Said#bbzao
Rumble · Top
5 / 3 / 11
41% KP
18,883
16.4% share
11,262g
200 CS · 6.9/m
7REXNero#ntfk
Lee Sin · Jungle
6 / 4 / 6
30.8% KP
14,622
12.7% share
12,864g
235 CS · 8.1/m
as10#zzzz
Annie · Mid
2 / 4 / 18
51.3% KP
22,980
20% share
11,349g
221 CS · 7.7/m
IsDEAD#br1
Caitlyn · ADC
9 / 3 / 12
53.8% KP
26,586
23.2% share
14,978g
227 CS · 7.9/m
miss u everyday#1807
Camille · Support
17 / 6 / 15
82.1% KP
31,757
27.7% share
13,325g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
