Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 148 days ago
5 / 4 / 8
K / D / A
68.4%
Kill participation
1,236.1
Damage / min
13,543g
438.5 gold / min
47
17 placed · 0 cleared
260
8.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory7REX bulas#bilu
Sion · Top
3 / 5 / 10
50% KP
22,311
19.6% share
10,326g
181 CS · 5.9/m
Miragem#KR3
Lee Sin · Jungle
9 / 5 / 9
69.2% KP
22,227
19.5% share
14,302g
204 CS · 6.6/m
Portuga#Br2
Kayle · Mid
4 / 3 / 5
34.6% KP
24,507
21.5% share
14,209g
283 CS · 9.2/m
hplt#BR2
Ashe · ADC
10 / 6 / 8
69.2% KP
37,894
33.3% share
17,874g
257 CS · 8.3/m
roséé#br1
Lulu · Support
0 / 0 / 19
73.1% KP
6,932
6.1% share
9,059g
39 CS · 1.3/m
Red side
Defeatmiss u everyday#1807
Ambessa · Top
5 / 4 / 8
68.4% KP
38,174
29.5% share
13,543g
260 CS · 8.4/m
comunivia#gozi
Udyr · Jungle
6 / 6 / 7
68.4% KP
25,404
19.6% share
12,416g
195 CS · 6.3/m
Reason Living#lol1
Vladimir · Mid
5 / 5 / 1
31.6% KP
25,678
19.8% share
13,443g
285 CS · 9.2/m
zep ta bravo#BR1
Seraphine · ADC
3 / 4 / 7
52.6% KP
30,899
23.9% share
11,201g
187 CS · 6.1/m
Schuhbart#0000
Nami · Support
0 / 7 / 12
63.2% KP
9,288
7.2% share
8,368g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
