Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 148 days ago
2 / 12 / 11
K / D / A
35.1%
Kill participation
844
Damage / min
8,740g
334.4 gold / min
84
36 placed · 4 cleared
18
0.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchupete#2362
Rumble · Top
1 / 5 / 11
36.4% KP
16,776
20.1% share
9,395g
211 CS · 8.1/m
paiN Levi#zin
Bel'Veth · Jungle
12 / 7 / 7
57.6% KP
16,173
19.3% share
12,889g
161 CS · 6.2/m
mr balls#357
Katarina · Mid
11 / 10 / 5
48.5% KP
26,927
32.2% share
11,891g
168 CS · 6.4/m
slezzy#421
Jhin · ADC
5 / 8 / 10
45.5% KP
13,239
15.8% share
10,502g
148 CS · 5.7/m
zep ta bravo#BR1
Zilean · Support
4 / 7 / 17
63.6% KP
10,484
12.5% share
9,030g
50 CS · 1.9/m
Red side
VictoryLuks Said#bbzao
Veigar · Top
3 / 2 / 6
24.3% KP
15,524
12.4% share
10,857g
213 CS · 8.2/m
Expedition Zero#NOOB
Elise · Jungle
7 / 4 / 9
43.2% KP
20,835
16.6% share
13,019g
193 CS · 7.4/m
WonderOf#Vasco
Qiyana · Mid
11 / 8 / 4
40.5% KP
29,672
23.6% share
12,347g
188 CS · 7.2/m
Esdeath#Icez
Ezreal · ADC
14 / 7 / 6
54.1% KP
37,598
29.9% share
17,694g
226 CS · 8.6/m
miss u everyday#1807
Camille · Support
2 / 12 / 11
35.1% KP
22,057
17.5% share
8,740g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
