Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 148 days ago
6 / 8 / 8
K / D / A
35%
Kill participation
1,525.3
Damage / min
13,739g
467 gold / min
32
14 placed · 0 cleared
264
9 CS / min
Objective control
0
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymiss u everyday#1807
Ryze · Top
6 / 8 / 8
35% KP
44,869
28.8% share
13,739g
264 CS · 9/m
PNG Caca#paiN
Nocturne · Jungle
18 / 3 / 10
70% KP
43,598
28% share
18,165g
224 CS · 7.6/m
WonderOf#Vasco
Qiyana · Mid
12 / 7 / 4
40% KP
36,227
23.2% share
15,581g
221 CS · 7.5/m
PROZIN77#Deus
Ashe · ADC
4 / 11 / 13
42.5% KP
23,356
15% share
11,511g
125 CS · 4.2/m
ELKINHO YODISTA#YODA
Rakan · Support
0 / 7 / 23
57.5% KP
7,805
5% share
9,553g
35 CS · 1.2/m
Red side
Defeatほのか#honok
Dr. Mundo · Top
4 / 5 / 7
30.6% KP
27,797
24% share
9,449g
140 CS · 4.8/m
misa#juny
Naafiri · Jungle
7 / 8 / 9
44.4% KP
20,578
17.8% share
12,698g
189 CS · 6.4/m
Qats#BR2
Annie · Mid
3 / 8 / 8
30.6% KP
22,569
19.5% share
10,467g
198 CS · 6.7/m
Brance#Branc
Jhin · ADC
14 / 12 / 5
52.8% KP
28,905
25% share
20,320g
271 CS · 9.2/m
WINX CLUB#xniw
Pyke · Support
8 / 7 / 8
44.4% KP
15,790
13.7% share
10,791g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
