Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 148 days ago
7 / 8 / 16
K / D / A
65.7%
Kill participation
1,266
Damage / min
18,380g
476.8 gold / min
56
24 placed · 7 cleared
355
9.2 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysleepwalking#002
Olaf · Top
13 / 10 / 8
46.7% KP
33,517
19.7% share
17,182g
251 CS · 6.5/m
krowzinho#BR1
Ivern · Jungle
1 / 7 / 25
57.8% KP
18,987
11.1% share
15,428g
237 CS · 6.1/m
Zerat#Xer
Xerath · Mid
12 / 4 / 14
57.8% KP
49,970
29.3% share
16,762g
255 CS · 6.6/m
Trader#1234
Smolder · ADC
17 / 5 / 17
75.6% KP
62,346
36.6% share
23,162g
334 CS · 8.7/m
ELKINHO YODISTA#YODA
Zilean · Support
2 / 9 / 23
55.6% KP
5,513
3.2% share
11,090g
35 CS · 0.9/m
Red side
Defeatfiryan#16y
Vayne · Top
10 / 8 / 6
45.7% KP
50,550
26.9% share
18,857g
311 CS · 8.1/m
Rui#Zenin
Nocturne · Jungle
9 / 11 / 12
60% KP
30,982
16.5% share
14,602g
192 CS · 5/m
miss u everyday#1807
Ryze · Mid
7 / 8 / 16
65.7% KP
48,804
26% share
18,380g
355 CS · 9.2/m
Disave#1707
Yunara · ADC
9 / 10 / 7
45.7% KP
45,270
24.1% share
19,416g
309 CS · 8/m
Nakhar#Sup
Karma · Support
0 / 8 / 15
42.9% KP
12,162
6.5% share
9,754g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
