Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 147 days ago
6 / 4 / 12
K / D / A
56.3%
Kill participation
793.3
Damage / min
10,427g
483.9 gold / min
20
7 placed · 2 cleared
170
7.9 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGragolandia#LEITE
Gragas · Top
2 / 4 / 1
30% KP
8,521
16.5% share
8,042g
186 CS · 8.6/m
brunindev#TMG
Kindred · Jungle
4 / 9 / 3
70% KP
16,154
31.2% share
7,570g
103 CS · 4.8/m
my heart#2306
Ahri · Mid
1 / 6 / 3
40% KP
11,304
21.9% share
6,399g
135 CS · 6.3/m
pink killer#2745
Smolder · ADC
2 / 8 / 2
40% KP
11,966
23.1% share
7,619g
155 CS · 7.2/m
Pagotto#VP1
Yuumi · Support
1 / 5 / 3
40% KP
3,767
7.3% share
5,213g
25 CS · 1.2/m
Red side
VictoryYupps#777
Rumble · Top
9 / 1 / 6
46.9% KP
20,959
27.8% share
10,632g
190 CS · 8.8/m
miss u everyday#1807
Vi · Jungle
6 / 4 / 12
56.3% KP
17,096
22.7% share
10,427g
170 CS · 7.9/m
Capivaro#Capys
Twisted Fate · Mid
4 / 3 / 13
53.1% KP
13,980
18.5% share
10,340g
180 CS · 8.4/m
magomortifero23#bobo
Kalista · ADC
11 / 2 / 7
56.3% KP
18,505
24.5% share
13,684g
194 CS · 9/m
listenrussnchill#Uzi
Rell · Support
2 / 0 / 21
71.9% KP
4,862
6.4% share
7,363g
34 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
