Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 146 days ago
10 / 5 / 18
K / D / A
71.8%
Kill participation
1,979
Damage / min
15,921g
603.4 gold / min
20
13 placed · 5 cleared
228
8.6 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryprime russell#dota
Zed · Top
9 / 5 / 3
30.8% KP
10,778
8.9% share
11,854g
172 CS · 6.5/m
pfr n da ban#BR1
Sylas · Jungle
9 / 5 / 13
56.4% KP
21,460
17.7% share
13,059g
189 CS · 7.2/m
sing 4 da moment#90210
Viktor · Mid
8 / 1 / 8
41% KP
31,854
26.3% share
11,659g
220 CS · 8.3/m
miss u everyday#1807
Ezreal · ADC
10 / 5 / 18
71.8% KP
52,213
43.1% share
15,921g
228 CS · 8.6/m
Danielly Trãns#7114
Milio · Support
3 / 4 / 24
69.2% KP
4,776
3.9% share
8,934g
23 CS · 0.9/m
Red side
DefeatDuduhh#愛憎の影
Lee Sin · Top
7 / 9 / 3
50% KP
26,505
32.9% share
11,080g
182 CS · 6.9/m
Drakehero#BR07
Qiyana · Jungle
2 / 6 / 6
40% KP
13,054
16.2% share
11,742g
198 CS · 7.5/m
potato the cat#envy
Anivia · Mid
0 / 4 / 1
5% KP
11,386
14.1% share
8,605g
229 CS · 8.7/m
VOLPATO#7289
Naafiri · ADC
9 / 9 / 5
70% KP
19,093
23.7% share
12,430g
178 CS · 6.7/m
mob#2208
Seraphine · Support
2 / 11 / 8
50% KP
10,519
13.1% share
7,036g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
