Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 146 days ago
5 / 6 / 8
K / D / A
41.9%
Kill participation
1,005.4
Damage / min
11,864g
420 gold / min
31
15 placed · 1 cleared
222
7.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycurty#emote
Sion · Top
7 / 7 / 19
59.1% KP
32,295
23.3% share
12,613g
227 CS · 8/m
hanqL1#BR1
Elise · Jungle
10 / 8 / 13
52.3% KP
23,504
17% share
14,700g
208 CS · 7.4/m
Carlo Ancelotti#NJ10
Galio · Mid
8 / 5 / 16
54.5% KP
23,652
17.1% share
11,715g
176 CS · 6.2/m
Bola Oito#ngb
Samira · ADC
15 / 9 / 13
63.6% KP
46,494
33.6% share
17,039g
212 CS · 7.5/m
jiu ji tae#ihtbp
Rell · Support
4 / 2 / 29
75% KP
12,462
9% share
10,954g
32 CS · 1.1/m
Red side
Defeatmiss u everyday#1807
Anivia · Top
5 / 6 / 8
41.9% KP
28,403
21.8% share
11,864g
222 CS · 7.9/m
Vinícius Soares#IPB
Udyr · Jungle
9 / 9 / 14
74.2% KP
32,678
25.1% share
14,058g
216 CS · 7.6/m
Tutu#OKAMI
Irelia · Mid
8 / 10 / 8
51.6% KP
24,991
19.2% share
11,959g
213 CS · 7.5/m
rashomon#eien
Miss Fortune · ADC
6 / 8 / 11
54.8% KP
34,091
26.2% share
14,861g
220 CS · 7.8/m
Peuzera#br1
Leona · Support
3 / 11 / 14
54.8% KP
10,175
7.8% share
8,859g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
