Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 144 days ago
12 / 7 / 7
K / D / A
61.3%
Kill participation
1,479.6
Damage / min
15,997g
528.2 gold / min
33
16 placed · 3 cleared
284
9.4 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPlemis#1176
Olaf · Top
10 / 8 / 2
46.2% KP
17,535
19.7% share
12,827g
191 CS · 6.3/m
Espargues#br1
Sylas · Jungle
5 / 6 / 8
50% KP
19,914
22.4% share
11,817g
201 CS · 6.6/m
czzzzzzzz#ego
Kayn · Mid
3 / 9 / 9
46.2% KP
17,248
19.4% share
8,918g
125 CS · 4.1/m
raven#BR10
Xayah · ADC
6 / 4 / 8
53.8% KP
25,735
28.9% share
15,889g
302 CS · 10/m
IDV Skyn#IDV
Rell · Support
2 / 4 / 16
69.2% KP
8,602
9.7% share
8,604g
21 CS · 0.7/m
Red side
Victoryquero injustica#feIca
Vayne · Top
14 / 4 / 9
74.2% KP
43,046
34.3% share
16,115g
224 CS · 7.4/m
brunindev#TMG
Kindred · Jungle
2 / 5 / 11
41.9% KP
13,157
10.5% share
10,652g
182 CS · 6/m
miss u everyday#1807
Yone · Mid
12 / 7 / 7
61.3% KP
44,807
35.7% share
15,997g
284 CS · 9.4/m
LLL Doncic#br1
Kai'Sa · ADC
3 / 5 / 9
38.7% KP
17,377
13.9% share
14,250g
261 CS · 8.6/m
Tai lung#2503
Alistar · Support
0 / 5 / 22
71% KP
7,040
5.6% share
8,021g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
