Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 143 days ago
14 / 6 / 11
K / D / A
71.4%
Kill participation
1,875.7
Damage / min
16,587g
676.1 gold / min
18
10 placed · 4 cleared
212
8.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHisoka777#br1
Yorick · Top
4 / 3 / 4
22.9% KP
18,713
16.9% share
10,968g
208 CS · 8.5/m
MasterInPieces#br1
Master Yi · Jungle
10 / 7 / 6
45.7% KP
18,152
16.3% share
12,054g
141 CS · 5.7/m
neon#pir
Kassadin · Mid
6 / 4 / 10
45.7% KP
21,793
19.6% share
10,490g
170 CS · 6.9/m
miss u everyday#1807
Ezreal · ADC
14 / 6 / 11
71.4% KP
46,017
41.4% share
16,587g
212 CS · 8.6/m
Tai lung#2503
Alistar · Support
1 / 8 / 24
71.4% KP
6,375
5.7% share
8,350g
24 CS · 1/m
Red side
DefeatRayane Lima#amor
K'Sante · Top
6 / 3 / 3
32.1% KP
14,885
14.8% share
10,113g
189 CS · 7.7/m
VACCINE NIGELF33#XAXA
Skarner · Jungle
6 / 6 / 19
89.3% KP
22,707
22.6% share
10,896g
152 CS · 6.2/m
Lusqueta#루스케타
Hwei · Mid
8 / 5 / 8
57.1% KP
30,449
30.3% share
10,838g
211 CS · 8.6/m
BF do Jann#1300
Ashe · ADC
6 / 11 / 9
53.6% KP
19,258
19.2% share
11,094g
156 CS · 6.4/m
cuteness#1105
Seraphine · Support
2 / 10 / 20
78.6% KP
13,204
13.1% share
8,202g
43 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
