Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 141 days ago
9 / 8 / 12
K / D / A
60%
Kill participation
909.9
Damage / min
11,524g
436.8 gold / min
87
40 placed · 11 cleared
34
1.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsaori#seya7
Qiyana · Top
7 / 7 / 4
31.4% KP
26,251
22.2% share
11,034g
169 CS · 6.4/m
Arkanoidn#K2Est
Kayn · Jungle
10 / 8 / 6
45.7% KP
30,400
25.7% share
12,650g
138 CS · 5.2/m
guK#nbs
Irelia · Mid
4 / 13 / 6
28.6% KP
18,385
15.6% share
10,795g
191 CS · 7.2/m
Ayann#br1
Mel · ADC
5 / 6 / 7
34.3% KP
19,070
16.1% share
13,227g
233 CS · 8.8/m
miss u everyday#1807
Camille · Support
9 / 8 / 12
60% KP
24,005
20.3% share
11,524g
34 CS · 1.3/m
Red side
VictoryKlauszembergg#Klaus
Darius · Top
8 / 7 / 6
33.3% KP
27,226
21.1% share
12,850g
197 CS · 7.5/m
Drakehero#BR07
Xin Zhao · Jungle
9 / 6 / 12
50% KP
28,554
22.2% share
13,155g
201 CS · 7.6/m
Psycho Killer#04I29
Karthus · Mid
22 / 10 / 10
76.2% KP
50,608
39.3% share
15,996g
195 CS · 7.4/m
zep ta bravo#BR1
Seraphine · ADC
1 / 9 / 18
45.2% KP
14,115
11% share
11,540g
182 CS · 6.9/m
mob#2208
Nami · Support
2 / 3 / 28
71.4% KP
8,256
6.4% share
8,942g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
