Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 138 days ago
11 / 20 / 14
K / D / A
58.1%
Kill participation
813.6
Damage / min
13,834g
403.9 gold / min
142
48 placed · 16 cleared
39
1.1 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryeu amo gato#jmz
Quinn · Top
13 / 5 / 18
50.8% KP
51,799
27.6% share
18,573g
268 CS · 7.8/m
magnet#116
Naafiri · Jungle
14 / 7 / 14
45.9% KP
31,211
16.6% share
18,344g
246 CS · 7.2/m
titi#shaco
Fizz · Mid
8 / 13 / 13
34.4% KP
33,341
17.7% share
15,075g
221 CS · 6.5/m
broken lens#ADCN1
Kai'Sa · ADC
19 / 8 / 12
50.8% KP
46,528
24.8% share
22,916g
303 CS · 8.8/m
stendhal#zzz1
Poppy · Support
7 / 10 / 30
60.7% KP
25,050
13.3% share
13,208g
21 CS · 0.6/m
Red side
Defeatrhyyzin#br1
Olaf · Top
6 / 9 / 6
27.9% KP
21,927
16.5% share
14,948g
262 CS · 7.6/m
sleep token joji#LIBID
Qiyana · Jungle
13 / 13 / 16
67.4% KP
36,705
27.7% share
17,535g
193 CS · 5.6/m
raven#BR10
Cassiopeia · Mid
7 / 11 / 17
55.8% KP
22,442
16.9% share
13,778g
236 CS · 6.9/m
rashomon#eien
Xayah · ADC
6 / 8 / 8
32.6% KP
23,659
17.8% share
16,445g
284 CS · 8.3/m
miss u everyday#1807
Camille · Support
11 / 20 / 14
58.1% KP
27,867
21% share
13,834g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
