Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 138 days ago
14 / 9 / 16
K / D / A
62.5%
Kill participation
1,057
Damage / min
12,995g
453.6 gold / min
100
40 placed · 15 cleared
43
1.5 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDefying Demon#vitin
Varus · Top
6 / 7 / 7
27.1% KP
19,495
13.5% share
11,809g
161 CS · 5.6/m
Nephis#ΟωΟ
Sylas · Jungle
6 / 9 / 18
50% KP
28,150
19.5% share
13,269g
195 CS · 6.8/m
mia#auu
Xerath · Mid
15 / 3 / 21
75% KP
44,055
30.5% share
17,641g
221 CS · 7.7/m
Lyul#021
Ezreal · ADC
7 / 9 / 10
35.4% KP
22,427
15.5% share
15,847g
227 CS · 7.9/m
miss u everyday#1807
Camille · Support
14 / 9 / 16
62.5% KP
30,283
21% share
12,995g
43 CS · 1.5/m
Red side
Defeatcristal#relly
Anivia · Top
8 / 7 / 9
45.9% KP
27,945
25.1% share
12,431g
211 CS · 7.4/m
Jester#Card
Shaco · Jungle
7 / 9 / 8
40.5% KP
16,930
15.2% share
12,452g
193 CS · 6.7/m
tapom#br1
Yasuo · Mid
6 / 12 / 6
32.4% KP
20,653
18.5% share
13,152g
238 CS · 8.3/m
rhyyzin#br1
Kai'Sa · ADC
10 / 9 / 5
40.5% KP
31,674
28.4% share
16,165g
232 CS · 8.1/m
Nose#quiet
Nautilus · Support
6 / 11 / 17
62.2% KP
14,218
12.8% share
10,242g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
