Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 137 days ago
6 / 10 / 16
K / D / A
55%
Kill participation
631
Damage / min
16,547g
426.1 gold / min
61
12 placed · 13 cleared
284
7.3 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNayru#Cat
Jax · Top
5 / 8 / 6
33.3% KP
26,974
14.7% share
14,841g
260 CS · 6.7/m
Drakehero#BR07
Lee Sin · Jungle
6 / 8 / 11
51.5% KP
25,534
13.9% share
15,956g
263 CS · 6.8/m
mctulio12#faux
Lissandra · Mid
2 / 9 / 12
42.4% KP
27,450
14.9% share
14,085g
304 CS · 7.8/m
Duduhh#愛憎の影
Karthus · ADC
18 / 8 / 7
75.8% KP
90,826
49.3% share
22,729g
319 CS · 8.2/m
cristal#relly
Karma · Support
2 / 7 / 21
69.7% KP
13,337
7.2% share
11,274g
42 CS · 1.1/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
8 / 3 / 15
57.5% KP
61,339
33.5% share
20,080g
362 CS · 9.3/m
miss u everyday#1807
Vi · Jungle
6 / 10 / 16
55% KP
24,502
13.4% share
16,547g
284 CS · 7.3/m
Rei Do Retorno#AURA
Garen · Mid
13 / 6 / 7
50% KP
52,438
28.7% share
20,801g
351 CS · 9/m
Kerpp#bibi
Caitlyn · ADC
5 / 8 / 11
40% KP
27,518
15% share
16,308g
262 CS · 6.7/m
RagZark#RAG
Singed · Support
8 / 6 / 20
70% KP
17,164
9.4% share
14,599g
68 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
