Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 137 days ago
11 / 9 / 16
K / D / A
69.2%
Kill participation
781.1
Damage / min
17,518g
473.2 gold / min
56
25 placed · 5 cleared
246
6.6 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGP FAKE SKILL#DRUM
Gangplank · Top
16 / 5 / 11
57.4% KP
45,832
26.5% share
20,242g
284 CS · 7.7/m
Bento#UN10
Jarvan IV · Jungle
2 / 8 / 28
63.8% KP
15,795
9.1% share
15,910g
234 CS · 6.3/m
Little Natsu#LTN
Vex · Mid
13 / 10 / 11
51.1% KP
50,863
29.4% share
16,762g
221 CS · 6/m
vendoconta123#rank1
Naafiri · ADC
12 / 8 / 14
55.3% KP
36,012
20.8% share
17,544g
247 CS · 6.7/m
kadù#MAX5
Neeko · Support
4 / 9 / 27
66% KP
24,363
14.1% share
12,297g
32 CS · 0.9/m
Red side
Defeatrgnh55#br2
Kennen · Top
8 / 9 / 5
33.3% KP
30,417
22.9% share
14,799g
262 CS · 7.1/m
miss u everyday#1807
Lee Sin · Jungle
11 / 9 / 16
69.2% KP
28,912
21.8% share
17,518g
246 CS · 6.6/m
Zyeel#br1
Qiyana · Mid
7 / 10 / 10
43.6% KP
29,978
22.6% share
14,512g
235 CS · 6.3/m
zGabrielPBM#BR1
Jinx · ADC
10 / 13 / 12
56.4% KP
28,730
21.7% share
21,131g
307 CS · 8.3/m
Masake#KR2
Rell · Support
3 / 6 / 21
61.5% KP
14,564
11% share
11,373g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
