Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 137 days ago
5 / 6 / 4
K / D / A
30%
Kill participation
1,043.5
Damage / min
13,216g
484.7 gold / min
27
12 placed · 2 cleared
249
9.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTOGURO#150
Gragas · Top
3 / 7 / 5
34.8% KP
16,057
18.2% share
9,441g
186 CS · 6.8/m
Google Junior Jr#Leite
Wukong · Jungle
5 / 12 / 5
43.5% KP
19,859
22.5% share
9,826g
142 CS · 5.2/m
Kutcha#BR1
Ekko · Mid
3 / 5 / 1
17.4% KP
10,428
11.8% share
9,226g
213 CS · 7.8/m
Knight#0363
Vayne · ADC
11 / 4 / 4
65.2% KP
36,360
41.1% share
15,814g
235 CS · 8.6/m
misa#yas
Janna · Support
1 / 3 / 16
73.9% KP
5,735
6.5% share
8,522g
46 CS · 1.7/m
Red side
Victoryakwknight#wauke
Sion · Top
3 / 2 / 10
43.3% KP
20,482
17.2% share
13,746g
248 CS · 9.1/m
sensitiveyungman#bebop
Karthus · Jungle
10 / 3 / 9
63.3% KP
37,649
31.7% share
15,305g
260 CS · 9.5/m
miss u everyday#1807
Yone · Mid
5 / 6 / 4
30% KP
28,453
24% share
13,216g
249 CS · 9.1/m
Enzo#BR33
Corki · ADC
7 / 4 / 5
40% KP
20,264
17.1% share
13,089g
185 CS · 6.8/m
MALWARE#diogo
Pyke · Support
5 / 8 / 6
36.7% KP
11,891
10% share
9,467g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
