Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 135 days ago
7 / 2 / 1
K / D / A
30.8%
Kill participation
1,010.3
Damage / min
12,350g
540.9 gold / min
30
10 placed · 1 cleared
224
9.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatvai da bigode#bigas
Mordekaiser · Top
0 / 5 / 1
5.9% KP
5,545
9.1% share
5,637g
121 CS · 5.3/m
rafashowbjj#br2
Evelynn · Jungle
5 / 3 / 5
58.8% KP
12,487
20.5% share
8,589g
121 CS · 5.3/m
Lusqueta#루스케타
Yone · Mid
4 / 7 / 2
35.3% KP
14,448
23.7% share
9,095g
205 CS · 9/m
frosch#ddzn
Caitlyn · ADC
4 / 7 / 9
76.5% KP
17,793
29.1% share
10,005g
175 CS · 7.7/m
rotten beauty#069
Bard · Support
4 / 4 / 9
76.5% KP
10,788
17.7% share
7,153g
17 CS · 0.7/m
Red side
Victorymiss u everyday#1807
Vayne · Top
7 / 2 / 1
30.8% KP
23,068
27% share
12,350g
224 CS · 9.8/m
deidas#gou
Nocturne · Jungle
3 / 0 / 8
42.3% KP
13,662
16% share
10,359g
192 CS · 8.4/m
webinho#BR2
Nunu & Willump · Mid
6 / 4 / 9
57.7% KP
16,062
18.8% share
9,540g
143 CS · 6.3/m
firyan#16y
Miss Fortune · ADC
9 / 6 / 6
57.7% KP
27,671
32.3% share
14,186g
205 CS · 9/m
im comin#1337
Thresh · Support
1 / 5 / 13
53.8% KP
5,132
6% share
7,288g
34 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
