Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 134 days ago
5 / 8 / 10
K / D / A
33.3%
Kill participation
1,185.3
Damage / min
12,098g
422.8 gold / min
26
16 placed · 2 cleared
230
8 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZezé Mengo#FLA
Fiora · Top
10 / 8 / 8
43.9% KP
27,730
24.7% share
14,751g
174 CS · 6.1/m
Vinicete#vini7
Lee Sin · Jungle
4 / 7 / 13
41.5% KP
15,240
13.6% share
12,161g
165 CS · 5.8/m
face melter#BR1
Riven · Mid
9 / 6 / 5
34.1% KP
21,930
19.6% share
13,223g
193 CS · 6.7/m
Genaro Jr#br1
Jhin · ADC
4 / 11 / 4
19.5% KP
13,376
11.9% share
10,059g
183 CS · 6.4/m
MALWARE#diogo
Twitch · Support
14 / 13 / 14
68.3% KP
33,797
30.2% share
13,848g
42 CS · 1.5/m
Red side
VictoryEsforço Maximo#137
Cassiopeia · Top
3 / 10 / 8
24.4% KP
16,545
12.5% share
10,596g
210 CS · 7.3/m
xx90#xx90
Talon · Jungle
17 / 8 / 5
48.9% KP
30,083
22.8% share
15,374g
172 CS · 6/m
miss u everyday#1807
Ryze · Mid
5 / 8 / 10
33.3% KP
33,920
25.7% share
12,098g
230 CS · 8/m
Humi#iwnl
Ashe · ADC
14 / 8 / 14
62.2% KP
36,575
27.7% share
17,791g
241 CS · 8.4/m
BichaMuda#171
Seraphine · Support
6 / 7 / 21
60% KP
14,944
11.3% share
11,383g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
