Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 134 days ago
4 / 8 / 7
K / D / A
32.4%
Kill participation
875.6
Damage / min
13,850g
407.8 gold / min
51
21 placed · 5 cleared
286
8.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjoão10#j10
Lissandra · Top
4 / 9 / 10
43.8% KP
26,168
21.6% share
11,529g
218 CS · 6.4/m
FURIA Tatu#10y
Quinn · Jungle
7 / 7 / 10
53.1% KP
26,075
21.5% share
16,812g
313 CS · 9.2/m
my heart#2306
Riven · Mid
13 / 7 / 5
56.3% KP
35,483
29.3% share
18,663g
282 CS · 8.3/m
LuanziN#2500
Senna · ADC
5 / 7 / 13
56.3% KP
23,951
19.8% share
17,495g
287 CS · 8.4/m
Zalhas#br1
Blitzcrank · Support
3 / 4 / 15
56.3% KP
9,570
7.9% share
9,416g
38 CS · 1.1/m
Red side
Victorymiss u everyday#1807
Ryze · Top
4 / 8 / 7
32.4% KP
29,740
24% share
13,850g
286 CS · 8.4/m
PNG Caca#paiN
Rek'Sai · Jungle
11 / 5 / 13
70.6% KP
22,278
18% share
15,881g
212 CS · 6.2/m
Vlardy#br1
Ekko · Mid
6 / 7 / 10
47.1% KP
20,514
16.5% share
14,520g
210 CS · 6.2/m
falling cold#55555
Caitlyn · ADC
13 / 5 / 8
61.8% KP
42,214
34% share
21,985g
310 CS · 9.1/m
jullie#1000
Janna · Support
0 / 7 / 21
61.8% KP
9,322
7.5% share
10,102g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
