Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 134 days ago
4 / 7 / 6
K / D / A
55.6%
Kill participation
1,131.7
Damage / min
10,699g
413.1 gold / min
22
11 placed · 0 cleared
231
8.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsant#who
Malphite · Top
2 / 5 / 8
55.6% KP
21,286
23.9% share
7,852g
152 CS · 5.9/m
robertinho#1337
Zed · Jungle
5 / 5 / 6
61.1% KP
16,230
18.3% share
12,446g
180 CS · 6.9/m
miss u everyday#1807
Viktor · Mid
4 / 7 / 6
55.6% KP
29,310
33% share
10,699g
231 CS · 8.9/m
raven#BR10
Kalista · ADC
5 / 15 / 3
44.4% KP
14,319
16.1% share
12,839g
200 CS · 7.7/m
Mandarina#fill
Nautilus · Support
2 / 7 / 7
50% KP
7,781
8.7% share
7,035g
34 CS · 1.3/m
Red side
Victorypfr n da ban#BR1
Vladimir · Top
3 / 7 / 5
20.5% KP
23,898
19.3% share
10,617g
220 CS · 8.5/m
Silveregg#Talon
Talon · Jungle
15 / 3 / 6
53.8% KP
31,322
25.3% share
17,813g
236 CS · 9.1/m
random#gap
Ahri · Mid
7 / 3 / 8
38.5% KP
31,697
25.6% share
13,201g
214 CS · 8.3/m
falling cold#55555
Draven · ADC
12 / 3 / 4
41% KP
26,463
21.3% share
16,982g
237 CS · 9.2/m
kolld#cadu
Senna · Support
2 / 2 / 19
53.8% KP
10,585
8.5% share
9,655g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
