Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 133 days ago
11 / 5 / 12
K / D / A
46%
Kill participation
1,374.8
Damage / min
16,402g
479.6 gold / min
41
17 placed · 2 cleared
275
8 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVeextor#sant
Riven · Top
7 / 11 / 9
32% KP
23,003
14.6% share
13,279g
181 CS · 5.3/m
acorda pomni uwu#pomni
Lillia · Jungle
5 / 9 / 9
28% KP
18,156
11.5% share
14,118g
271 CS · 7.9/m
miss u everyday#1807
Viktor · Mid
11 / 5 / 12
46% KP
47,019
29.8% share
16,402g
275 CS · 8/m
GuoliverX#mel
Hwei · ADC
15 / 10 / 19
68% KP
37,268
23.6% share
17,290g
175 CS · 5.1/m
stendhal#zzz1
Camille · Support
12 / 14 / 20
64% KP
32,205
20.4% share
14,061g
22 CS · 0.6/m
Red side
VictoryBF do Jann#1300
Ambessa · Top
3 / 12 / 13
32.7% KP
20,654
12.9% share
12,417g
207 CS · 6.1/m
ghost town#welly
Kayn · Jungle
25 / 10 / 12
75.5% KP
57,506
36% share
21,917g
164 CS · 4.8/m
Prinz#6849
Syndra · Mid
11 / 9 / 14
51% KP
36,091
22.6% share
16,358g
267 CS · 7.8/m
NeveR#tyf1
Jhin · ADC
8 / 6 / 23
63.3% KP
31,694
19.9% share
17,993g
261 CS · 7.6/m
houndin#yas
Twisted Fate · Support
2 / 13 / 27
59.2% KP
13,688
8.6% share
12,335g
77 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
