Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 133 days ago
6 / 9 / 3
K / D / A
29%
Kill participation
726.9
Damage / min
13,131g
439.7 gold / min
38
7 placed · 7 cleared
250
8.4 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJOSEPHZEUSMODE#0001
Volibear · Top
1 / 3 / 6
28% KP
15,920
16.8% share
10,923g
247 CS · 8.3/m
bhz#1998
Ekko · Jungle
11 / 4 / 6
68% KP
24,828
26.2% share
14,406g
166 CS · 5.6/m
roberth gabriel#sla
Riven · Mid
7 / 8 / 2
36% KP
17,267
18.2% share
14,444g
240 CS · 8/m
GuoliverX#mel
Hwei · ADC
6 / 6 / 8
56% KP
24,471
25.8% share
12,236g
219 CS · 7.3/m
medo#c c
Sona · Support
0 / 10 / 18
72% KP
12,317
13% share
8,351g
26 CS · 0.9/m
Red side
VictoryGP FAKE SKILL#DRUM
Gangplank · Top
6 / 2 / 8
45.2% KP
27,105
22.2% share
14,714g
265 CS · 8.9/m
miss u everyday#1807
Sylas · Jungle
6 / 9 / 3
29% KP
21,711
17.8% share
13,131g
250 CS · 8.4/m
Rei Do Retorno#AURA
Garen · Mid
5 / 4 / 1
19.4% KP
20,788
17% share
15,252g
300 CS · 10/m
listenrussnchill#Uzi
Tristana · ADC
10 / 4 / 6
51.6% KP
30,639
25.1% share
18,159g
280 CS · 9.4/m
Portuga#Br2
Xerath · Support
4 / 6 / 13
54.8% KP
21,816
17.9% share
9,449g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
