Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 133 days ago
8 / 9 / 14
K / D / A
48.9%
Kill participation
761
Damage / min
12,247g
408.7 gold / min
136
60 placed · 20 cleared
38
1.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatONE TRUE KING#shin
Yone · Top
6 / 15 / 1
25% KP
25,509
22.2% share
12,728g
220 CS · 7.3/m
misc final boss#aura
Vi · Jungle
6 / 4 / 8
50% KP
21,899
19% share
14,705g
237 CS · 7.9/m
daenerysz#qaaer
Lux · Mid
10 / 6 / 6
57.1% KP
32,215
28% share
14,422g
267 CS · 8.9/m
GuoliverX#mel
Hwei · ADC
1 / 11 / 6
25% KP
16,193
14.1% share
9,520g
182 CS · 6.1/m
kim#kira
Vel'Koz · Support
5 / 9 / 9
50% KP
19,301
16.8% share
9,722g
54 CS · 1.8/m
Red side
VictoryПодвиг#kid
Aurora · Top
14 / 8 / 8
48.9% KP
31,786
26.3% share
14,351g
209 CS · 7/m
Genos#BIG
Xin Zhao · Jungle
10 / 2 / 10
44.4% KP
22,036
18.2% share
14,915g
244 CS · 8.1/m
Bilulu#1446
Jayce · Mid
5 / 4 / 12
37.8% KP
21,539
17.8% share
14,668g
261 CS · 8.7/m
warlock bottom#nishy
Brand · ADC
8 / 5 / 9
37.8% KP
22,922
18.9% share
14,209g
238 CS · 7.9/m
miss u everyday#1807
Camille · Support
8 / 9 / 14
48.9% KP
22,804
18.8% share
12,247g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
