Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 132 days ago
14 / 4 / 15
K / D / A
70.7%
Kill participation
1,686.2
Damage / min
13,578g
599 gold / min
19
10 placed · 2 cleared
193
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkazzuto#kzzt
Yone · Top
1 / 3 / 5
54.5% KP
20,509
26.8% share
8,926g
206 CS · 9.1/m
VOLPATO#7289
Naafiri · Jungle
5 / 8 / 1
54.5% KP
14,419
18.8% share
9,107g
131 CS · 5.8/m
漢漢死漢漢漢漢漢漢死死龍漢死死炎#ııı
Yasuo · Mid
3 / 8 / 0
27.3% KP
17,851
23.3% share
9,465g
189 CS · 8.3/m
Duduhh#愛憎の影
Varus · ADC
1 / 12 / 4
45.5% KP
19,019
24.9% share
8,205g
155 CS · 6.8/m
kaiks#ids
Milio · Support
1 / 10 / 5
54.5% KP
4,698
6.1% share
6,308g
19 CS · 0.8/m
Red side
Victoryamo51#2019
Garen · Top
6 / 5 / 2
19.5% KP
14,623
16.7% share
11,218g
195 CS · 8.6/m
Dizin#Dizin
Rek'Sai · Jungle
13 / 0 / 9
53.7% KP
15,929
18.2% share
12,117g
172 CS · 7.6/m
Dasein#1602
Ryze · Mid
5 / 1 / 7
29.3% KP
11,891
13.6% share
11,104g
209 CS · 9.2/m
miss u everyday#1807
Ezreal · ADC
14 / 4 / 15
70.7% KP
38,220
43.6% share
13,578g
193 CS · 8.5/m
Mortzz#xcx
Yuumi · Support
3 / 1 / 24
65.9% KP
6,944
7.9% share
8,409g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
