Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 132 days ago
14 / 4 / 16
K / D / A
71.4%
Kill participation
1,391.6
Damage / min
18,324g
577.4 gold / min
41
18 placed · 5 cleared
246
7.8 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRickDreamer#373
Jayce · Top
17 / 6 / 6
54.8% KP
50,644
35.2% share
17,063g
240 CS · 7.6/m
Luuukz#LOL
Jarvan IV · Jungle
6 / 6 / 19
59.5% KP
27,539
19.1% share
14,057g
225 CS · 7.1/m
miss u everyday#1807
Twisted Fate · Mid
14 / 4 / 16
71.4% KP
44,161
30.7% share
18,324g
246 CS · 7.8/m
cervo#ana
Seraphine · ADC
3 / 5 / 13
38.1% KP
16,876
11.7% share
11,217g
169 CS · 5.3/m
vampirehollie#blink
Taric · Support
2 / 5 / 21
54.8% KP
4,694
3.3% share
9,755g
30 CS · 0.9/m
Red side
DefeatRyomen Sukun4#BR2
Gwen · Top
4 / 11 / 3
26.9% KP
25,841
21% share
11,971g
227 CS · 7.2/m
gurincriveI#br1
Lee Sin · Jungle
5 / 10 / 10
57.7% KP
19,089
15.5% share
12,250g
192 CS · 6.1/m
RagZark#RAG
Singed · Mid
5 / 8 / 6
42.3% KP
22,457
18.3% share
11,769g
212 CS · 6.7/m
Celo#br2
Lucian · ADC
10 / 7 / 6
61.5% KP
44,341
36.1% share
17,946g
291 CS · 9.2/m
singuIarity#BR1
Nami · Support
2 / 6 / 17
73.1% KP
11,090
9% share
9,232g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
