Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 131 days ago
8 / 10 / 11
K / D / A
55.9%
Kill participation
746.3
Damage / min
14,943g
443.6 gold / min
45
16 placed · 5 cleared
195
5.8 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymiss u everyday#1807
Twisted Fate · Top
8 / 10 / 11
55.9% KP
25,137
16.9% share
14,943g
195 CS · 5.8/m
SOUTA O BUZERA#777
Karthus · Jungle
14 / 9 / 6
58.8% KP
49,823
33.5% share
19,017g
285 CS · 8.5/m
Barou Shoei#BR2
Irelia · Mid
6 / 11 / 12
52.9% KP
25,107
16.9% share
15,797g
259 CS · 7.7/m
Netuno#1202
Yunara · ADC
5 / 8 / 11
47.1% KP
37,957
25.5% share
16,998g
291 CS · 8.6/m
Sammy#samuu
Morgana · Support
1 / 12 / 14
44.1% KP
10,607
7.1% share
9,043g
26 CS · 0.8/m
Red side
Defeatchristmas#369
Fiddlesticks · Top
6 / 7 / 13
38% KP
18,896
12.4% share
10,567g
123 CS · 3.7/m
papercut#xxxxx
Talon · Jungle
21 / 7 / 10
62% KP
42,760
28% share
22,249g
252 CS · 7.5/m
as10#zzzz
Jayce · Mid
17 / 4 / 6
46% KP
43,785
28.6% share
17,194g
255 CS · 7.6/m
jullie#1000
Zyra · ADC
4 / 10 / 16
40% KP
39,802
26% share
12,914g
197 CS · 5.8/m
TwTV paraiz0o#prz
Thresh · Support
2 / 6 / 22
48% KP
7,723
5% share
10,375g
48 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
