Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 129 days ago
4 / 8 / 9
K / D / A
36.1%
Kill participation
494.7
Damage / min
10,805g
357.4 gold / min
128
53 placed · 16 cleared
45
1.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbankai#1601
Yasuo · Top
4 / 9 / 2
25% KP
21,236
18.6% share
11,193g
233 CS · 7.7/m
for you#ninha
Gwen · Jungle
8 / 6 / 7
62.5% KP
33,756
29.5% share
14,016g
211 CS · 7/m
Portuga#Br2
Kayle · Mid
6 / 4 / 3
37.5% KP
15,787
13.8% share
13,597g
305 CS · 10.1/m
sab1no o MAG0#1ag
Karthus · ADC
2 / 11 / 6
33.3% KP
31,917
27.9% share
10,457g
196 CS · 6.5/m
konseki#knsk
Nautilus · Support
4 / 6 / 12
66.7% KP
11,555
10.1% share
9,018g
28 CS · 0.9/m
Red side
VictoryПодвиг#kid
Jayce · Top
8 / 6 / 10
50% KP
30,537
27.6% share
16,494g
256 CS · 8.5/m
Oikawa Tooru#LEV
Olaf · Jungle
8 / 2 / 12
55.6% KP
19,445
17.6% share
16,370g
273 CS · 9/m
Shukrute#BR1
Kassadin · Mid
12 / 2 / 8
55.6% KP
27,858
25.2% share
15,707g
213 CS · 7/m
cervo#ana
Anivia · ADC
4 / 6 / 17
58.3% KP
17,928
16.2% share
13,025g
214 CS · 7.1/m
miss u everyday#1807
Camille · Support
4 / 8 / 9
36.1% KP
14,955
13.5% share
10,805g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
