Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 127 days ago
1 / 4 / 21
K / D / A
61.1%
Kill participation
796.2
Damage / min
9,800g
342.7 gold / min
91
44 placed · 10 cleared
47
1.6 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlove story#qer
Mel · Top
7 / 7 / 3
33.3% KP
17,817
19.3% share
11,254g
191 CS · 6.7/m
Miragem#KR3
Graves · Jungle
10 / 4 / 8
60% KP
30,946
33.5% share
15,909g
211 CS · 7.4/m
ALOPRASPRIMEMODE#GOAT
Renekton · Mid
7 / 9 / 3
33.3% KP
21,564
23.3% share
12,104g
197 CS · 6.9/m
girlfromnowhere#66666
Seraphine · ADC
4 / 10 / 13
56.7% KP
12,010
13% share
11,361g
140 CS · 4.9/m
listenrussnchill#Uzi
Nami · Support
2 / 6 / 17
63.3% KP
10,139
11% share
9,047g
35 CS · 1.2/m
Red side
VictoryDuduhh#愛憎の影
Vayne · Top
8 / 6 / 2
27.8% KP
26,837
22.4% share
12,502g
192 CS · 6.7/m
chill guy#lgo
Jarvan IV · Jungle
10 / 8 / 12
61.1% KP
19,516
16.3% share
13,467g
191 CS · 6.7/m
my heart#2306
Kassadin · Mid
6 / 7 / 9
41.7% KP
22,914
19.1% share
13,756g
209 CS · 7.3/m
Humi#iwnl
Jhin · ADC
11 / 5 / 6
47.2% KP
27,697
23.1% share
16,407g
245 CS · 8.6/m
miss u everyday#1807
Zoe · Support
1 / 4 / 21
61.1% KP
22,770
19% share
9,800g
47 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
