Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 126 days ago
18 / 8 / 10
K / D / A
71.8%
Kill participation
1,797.4
Damage / min
17,775g
668.2 gold / min
29
13 placed · 4 cleared
222
8.3 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybe here now#ghb
Anivia · Top
1 / 6 / 8
23.1% KP
19,270
16.3% share
9,119g
185 CS · 7/m
thewarsor33#TH33
Viego · Jungle
15 / 4 / 9
61.5% KP
29,817
25.2% share
16,007g
208 CS · 7.8/m
세계 최고의 야스오#KR2
Yasuo · Mid
5 / 12 / 4
23.1% KP
12,038
10.2% share
11,398g
186 CS · 7/m
miss u everyday#1807
Ezreal · ADC
18 / 8 / 10
71.8% KP
47,810
40.4% share
17,775g
222 CS · 8.3/m
Google Junior Jr#Leite
Nautilus · Support
0 / 10 / 27
69.2% KP
9,511
8% share
8,792g
30 CS · 1.1/m
Red side
DefeatHallts#777
Trundle · Top
5 / 6 / 9
35% KP
15,457
15.2% share
12,560g
199 CS · 7.5/m
chill guy#lgo
Ambessa · Jungle
10 / 9 / 10
50% KP
21,964
21.6% share
13,692g
190 CS · 7.1/m
7REX Lolo#what
Zoe · Mid
7 / 7 / 15
55% KP
27,203
26.7% share
12,258g
200 CS · 7.5/m
listenrussnchill#Uzi
Kai'Sa · ADC
17 / 6 / 8
62.5% KP
28,435
28% share
16,410g
225 CS · 8.5/m
Caiçara 13#XDD
Rell · Support
1 / 11 / 26
67.5% KP
8,675
8.5% share
8,424g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
