Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 125 days ago
5 / 12 / 10
K / D / A
42.9%
Kill participation
1,334.8
Damage / min
17,499g
435.3 gold / min
52
19 placed · 4 cleared
370
9.2 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKlopsz#br1
Kennen · Top
1 / 9 / 9
25.6% KP
27,628
15.8% share
12,847g
242 CS · 6/m
IbraBriar#Rapha
Briar · Jungle
22 / 7 / 3
64.1% KP
46,450
26.5% share
22,211g
271 CS · 6.7/m
vashanzo#BR1
Anivia · Mid
5 / 4 / 13
46.2% KP
41,209
23.5% share
15,422g
290 CS · 7.2/m
pnaminho#qiya
Ezreal · ADC
3 / 8 / 7
25.6% KP
26,704
15.3% share
14,797g
253 CS · 6.3/m
The Pretty Hurts#br1
Lux · Support
8 / 7 / 10
46.2% KP
33,003
18.9% share
14,703g
66 CS · 1.6/m
Red side
Victorymiss u everyday#1807
Ryze · Top
5 / 12 / 10
42.9% KP
53,657
33.2% share
17,499g
370 CS · 9.2/m
Nainora#123
Pantheon · Jungle
9 / 5 / 7
45.7% KP
20,503
12.7% share
16,348g
229 CS · 5.7/m
lil peep fan#mp00
Zed · Mid
11 / 5 / 8
54.3% KP
38,393
23.8% share
18,462g
240 CS · 6/m
psicodelico#LOLÓ
Senna · ADC
8 / 7 / 18
74.3% KP
37,180
23% share
19,028g
261 CS · 6.5/m
mikasa#wes
Seraphine · Support
2 / 10 / 17
54.3% KP
11,728
7.3% share
11,604g
55 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
