Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 125 days ago
5 / 4 / 10
K / D / A
44.1%
Kill participation
684.7
Damage / min
10,576g
391.2 gold / min
126
57 placed · 22 cleared
47
1.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatQUINDINHO#QNDM
Fiora · Top
2 / 6 / 3
26.3% KP
14,187
19.2% share
9,939g
247 CS · 9.1/m
mitoma#thais
Graves · Jungle
5 / 7 / 2
36.8% KP
9,875
13.4% share
11,276g
198 CS · 7.3/m
CHARLIEKIRK1337#NICE
Brand · Mid
5 / 6 / 3
42.1% KP
23,084
31.3% share
10,089g
171 CS · 6.3/m
Near#zzz2
Senna · ADC
5 / 8 / 7
63.2% KP
17,216
23.3% share
12,136g
176 CS · 6.5/m
Guqin#000
Sona · Support
2 / 7 / 12
73.7% KP
9,410
12.8% share
7,686g
24 CS · 0.9/m
Red side
VictoryCaiçara 13#XDD
Malphite · Top
3 / 4 / 9
35.3% KP
18,681
17.7% share
11,714g
210 CS · 7.8/m
lust#vidal
Talon · Jungle
11 / 3 / 7
52.9% KP
21,106
20.1% share
14,699g
232 CS · 8.6/m
Lucas Barbarini#Lucas
LeBlanc · Mid
12 / 4 / 3
44.1% KP
28,181
26.8% share
12,778g
194 CS · 7.2/m
BIoo#013
Caitlyn · ADC
3 / 4 / 11
41.2% KP
18,778
17.8% share
12,880g
222 CS · 8.2/m
miss u everyday#1807
Camille · Support
5 / 4 / 10
44.1% KP
18,509
17.6% share
10,576g
47 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
