Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 125 days ago
5 / 5 / 10
K / D / A
45.5%
Kill participation
664.2
Damage / min
13,840g
476.4 gold / min
51
9 placed · 5 cleared
236
8.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJUMENTO#PEDRO
Garen · Top
6 / 7 / 3
36% KP
23,589
20.3% share
10,856g
211 CS · 7.3/m
Frankie Cosmos#BR1
Lillia · Jungle
1 / 4 / 5
24% KP
13,036
11.2% share
9,921g
207 CS · 7.1/m
gantz#gabi
Zed · Mid
11 / 6 / 6
68% KP
40,417
34.7% share
16,902g
240 CS · 8.3/m
papercut#xxxxx
Karthus · ADC
5 / 8 / 5
40% KP
26,229
22.5% share
12,357g
204 CS · 7/m
VITINHO xD#8115
Seraphine · Support
2 / 8 / 12
56% KP
13,108
11.3% share
8,374g
31 CS · 1.1/m
Red side
Victorymourir#icewh
Mordekaiser · Top
8 / 6 / 2
30.3% KP
27,412
25% share
12,217g
187 CS · 6.4/m
miss u everyday#1807
Vi · Jungle
5 / 5 / 10
45.5% KP
19,295
17.6% share
13,840g
236 CS · 8.1/m
my heart#2306
Riven · Mid
11 / 5 / 7
54.5% KP
32,865
30% share
16,521g
225 CS · 7.7/m
gelobom2#ice
Senna · ADC
8 / 4 / 12
60.6% KP
23,990
21.9% share
15,941g
256 CS · 8.8/m
Dellphinus#br1
Nami · Support
1 / 5 / 13
42.4% KP
6,119
5.6% share
8,658g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
