Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 121 days ago
12 / 9 / 23
K / D / A
66%
Kill participation
1,457.3
Damage / min
13,819g
449.9 gold / min
124
42 placed · 14 cleared
36
1.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatseto#temon
Sejuani · Top
5 / 10 / 10
41.7% KP
34,167
24.4% share
12,521g
228 CS · 7.4/m
Purdycacinho#PYPY
Zaahen · Jungle
11 / 8 / 7
50% KP
25,399
18.2% share
14,316g
146 CS · 4.8/m
yeah yeah utah#choco
Akshan · Mid
8 / 10 / 9
47.2% KP
25,723
18.4% share
13,649g
163 CS · 5.3/m
hollowed ghosty#bless
Lucian · ADC
7 / 13 / 9
44.4% KP
27,300
19.5% share
16,725g
254 CS · 8.3/m
Manel#BR2
Sylas · Support
5 / 12 / 13
50% KP
27,157
19.4% share
10,653g
42 CS · 1.4/m
Red side
VictoryRobso#3687
Volibear · Top
5 / 8 / 3
15.1% KP
20,813
12.3% share
13,876g
254 CS · 8.3/m
Baby Levi#tutu
Wukong · Jungle
16 / 4 / 11
50.9% KP
33,774
19.9% share
18,122g
259 CS · 8.4/m
Mayura#LBwQ
LeBlanc · Mid
10 / 4 / 13
43.4% KP
36,463
21.5% share
14,616g
203 CS · 6.6/m
firyan#16y
Vel'Koz · ADC
10 / 11 / 16
49.1% KP
33,793
19.9% share
15,591g
204 CS · 6.6/m
miss u everyday#1807
Camille · Support
12 / 9 / 23
66% KP
44,763
26.4% share
13,819g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
