Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 121 days ago
20 / 4 / 16
K / D / A
78.3%
Kill participation
2,388.5
Damage / min
21,724g
700.8 gold / min
30
14 placed · 4 cleared
312
10.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKauamReiDelas xD#GP 1
Gangplank · Top
4 / 4 / 5
36% KP
32,084
25.9% share
14,394g
262 CS · 8.5/m
Myd#333
Kayn · Jungle
8 / 12 / 3
44% KP
22,938
18.5% share
13,511g
188 CS · 6.1/m
NEADZ#898
Malzahar · Mid
2 / 8 / 9
44% KP
30,038
24.3% share
14,008g
311 CS · 10/m
Nazgul#xddd
Aphelios · ADC
10 / 13 / 3
52% KP
32,421
26.2% share
15,310g
224 CS · 7.2/m
ixt#br1
Lulu · Support
1 / 9 / 12
52% KP
6,305
5.1% share
8,910g
32 CS · 1/m
Red side
VictoryBaldwin IV#glory
Jayce · Top
9 / 5 / 3
26.1% KP
22,024
15.9% share
12,632g
234 CS · 7.5/m
satella#covet
Elise · Jungle
8 / 7 / 9
37% KP
14,099
10.2% share
12,944g
188 CS · 6.1/m
violent things#uwu
Ryze · Mid
5 / 7 / 12
37% KP
18,203
13.1% share
12,819g
231 CS · 7.5/m
miss u everyday#1807
Ezreal · ADC
20 / 4 / 16
78.3% KP
74,045
53.4% share
21,724g
312 CS · 10.1/m
Oryx#Horn
Yuumi · Support
4 / 2 / 31
76.1% KP
10,274
7.4% share
12,667g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
