Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 120 days ago
4 / 3 / 10
K / D / A
51.9%
Kill participation
683.2
Damage / min
7,576g
378.2 gold / min
71
31 placed · 13 cleared
29
1.4 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhundrdsilentways#wiken
Jayce · Top
4 / 4 / 5
33.3% KP
10,837
19.8% share
9,291g
187 CS · 9.3/m
misa#juny
Naafiri · Jungle
3 / 0 / 7
37% KP
5,767
10.5% share
9,854g
175 CS · 8.7/m
Violent#LLLLL
Kassadin · Mid
10 / 0 / 2
44.4% KP
13,922
25.5% share
10,761g
192 CS · 9.6/m
Only Sup Plz#BR1
Swain · ADC
6 / 3 / 7
48.1% KP
10,485
19.2% share
9,671g
145 CS · 7.2/m
miss u everyday#1807
Camille · Support
4 / 3 / 10
51.9% KP
13,687
25% share
7,576g
29 CS · 1.4/m
Red side
DefeatLCS#TOP
Irelia · Top
3 / 4 / 2
50% KP
10,957
26.7% share
8,306g
173 CS · 8.6/m
hanqL1#BR1
Jarvan IV · Jungle
1 / 9 / 3
40% KP
5,499
13.4% share
6,564g
119 CS · 5.9/m
theploze#6872
Ryze · Mid
2 / 6 / 1
30% KP
8,462
20.6% share
6,792g
166 CS · 8.3/m
titanzeraaa#r10
Jinx · ADC
3 / 4 / 1
40% KP
8,233
20.1% share
8,462g
171 CS · 8.5/m
sant#who
Nautilus · Support
1 / 4 / 4
50% KP
7,862
19.2% share
4,965g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
