Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 120 days ago
7 / 10 / 5
K / D / A
66.7%
Kill participation
747.8
Damage / min
9,759g
397.2 gold / min
100
87 placed · 13 cleared
35
1.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySoloKillFriagem#BR1
Jayce · Top
4 / 4 / 3
20% KP
22,228
19.3% share
10,422g
186 CS · 7.6/m
PhantomL0rd#DEATH
Karthus · Jungle
7 / 4 / 13
57.1% KP
31,001
27% share
12,854g
230 CS · 9.4/m
SmurfDokorea#BR2
Sylas · Mid
5 / 4 / 6
31.4% KP
13,667
11.9% share
9,405g
170 CS · 6.9/m
titanzeraaa#r10
Corki · ADC
15 / 4 / 10
71.4% KP
37,900
33% share
17,653g
244 CS · 9.9/m
Neymar Jr#1457
Braum · Support
4 / 2 / 22
74.3% KP
10,211
8.9% share
10,633g
16 CS · 0.7/m
Red side
Defeatsay wallahi bro#difft
K'Sante · Top
1 / 6 / 1
11.1% KP
11,860
15.7% share
8,077g
176 CS · 7.2/m
Nightmare#Tp1
Rek'Sai · Jungle
3 / 7 / 2
27.8% KP
13,458
17.8% share
9,109g
170 CS · 6.9/m
theploze#6872
Ryze · Mid
6 / 6 / 2
44.4% KP
21,722
28.8% share
11,166g
240 CS · 9.8/m
pragma#prag
Ezreal · ADC
1 / 6 / 3
22.2% KP
10,142
13.4% share
8,176g
158 CS · 6.4/m
miss u everyday#1807
Camille · Support
7 / 10 / 5
66.7% KP
18,371
24.3% share
9,759g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
