Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 118 days ago
5 / 8 / 14
K / D / A
61.3%
Kill participation
657.2
Damage / min
9,704g
339.9 gold / min
104
57 placed · 11 cleared
30
1.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrandom#gap
Aurora · Top
2 / 5 / 9
35.5% KP
22,807
20.3% share
10,575g
228 CS · 8/m
TTV 1Nutria#TTV1
Jarvan IV · Jungle
2 / 9 / 13
48.4% KP
9,450
8.4% share
10,284g
160 CS · 5.6/m
trench2trench#777
Mel · Mid
10 / 7 / 6
51.6% KP
27,236
24.2% share
12,315g
216 CS · 7.6/m
chill guy#lgo
Kai'Sa · ADC
12 / 6 / 8
64.5% KP
34,164
30.4% share
17,130g
283 CS · 9.9/m
miss u everyday#1807
Camille · Support
5 / 8 / 14
61.3% KP
18,763
16.7% share
9,704g
30 CS · 1.1/m
Red side
Victoryduzão gangplank#china
Gangplank · Top
6 / 5 / 9
42.9% KP
19,233
17.3% share
13,686g
222 CS · 7.8/m
Drakehero#BR07
Ambessa · Jungle
15 / 2 / 14
82.9% KP
38,316
34.5% share
20,702g
286 CS · 10/m
Tkk#BR2
Ahri · Mid
10 / 7 / 10
57.1% KP
23,948
21.6% share
13,508g
205 CS · 7.2/m
Marvinzinho#1234
Ezreal · ADC
4 / 8 / 15
54.3% KP
20,573
18.5% share
13,987g
234 CS · 8.2/m
Trader#1234
Karma · Support
0 / 9 / 11
31.4% KP
8,849
8% share
7,352g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
