Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 118 days ago
3 / 11 / 4
K / D / A
41.2%
Kill participation
650
Damage / min
7,089g
310.2 gold / min
75
32 placed · 8 cleared
28
1.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRei Do Retorno#AURA
Garen · Top
11 / 2 / 4
48.4% KP
15,766
19.8% share
12,889g
218 CS · 9.5/m
PhantomL0rd#DEATH
Quinn · Jungle
8 / 6 / 7
48.4% KP
19,088
24% share
12,195g
186 CS · 8.1/m
rosa#yusi
Syndra · Mid
5 / 3 / 5
32.3% KP
14,412
18.1% share
10,591g
220 CS · 9.6/m
falling cold#55555
Jhin · ADC
3 / 3 / 11
45.2% KP
13,012
16.3% share
9,521g
180 CS · 7.9/m
Telas#0604
Jax · Support
4 / 3 / 16
64.5% KP
17,329
21.8% share
9,025g
41 CS · 1.8/m
Red side
DefeatGP FAKE SKILL#DRUM
Gangplank · Top
0 / 4 / 5
29.4% KP
11,245
20.8% share
9,240g
217 CS · 9.5/m
misa#juny
Diana · Jungle
9 / 8 / 2
64.7% KP
11,059
20.5% share
11,445g
167 CS · 7.3/m
KRS#0606
Orianna · Mid
1 / 4 / 3
23.5% KP
9,472
17.5% share
8,111g
213 CS · 9.3/m
NKZ Papel#BR2
Senna · ADC
4 / 4 / 6
58.8% KP
7,351
13.6% share
10,834g
164 CS · 7.2/m
miss u everyday#1807
Camille · Support
3 / 11 / 4
41.2% KP
14,853
27.5% share
7,089g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
