Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 117 days ago
8 / 3 / 9
K / D / A
43.6%
Kill participation
985.3
Damage / min
14,571g
567 gold / min
35
14 placed · 6 cleared
262
10.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatviolent things#uwu
Rumble · Top
4 / 8 / 6
33.3% KP
18,833
20.8% share
9,468g
167 CS · 6.5/m
Tapioka French#br1
Naafiri · Jungle
5 / 8 / 6
36.7% KP
17,195
19% share
10,160g
156 CS · 6.1/m
baLzaN#4i20
Xerath · Mid
5 / 8 / 3
26.7% KP
17,924
19.8% share
9,956g
156 CS · 6.1/m
rosa#yusi
Lucian · ADC
15 / 5 / 4
63.3% KP
28,641
31.6% share
16,399g
229 CS · 8.9/m
Kiddoxx#BR1
Karma · Support
1 / 10 / 18
63.3% KP
7,932
8.8% share
8,059g
21 CS · 0.8/m
Red side
VictoryGING FREECSS#MINGG
Yone · Top
11 / 8 / 4
38.5% KP
33,561
30.9% share
13,551g
174 CS · 6.8/m
Yukino#KR33
Talon · Jungle
5 / 4 / 9
35.9% KP
13,206
12.2% share
12,873g
225 CS · 8.8/m
miss u everyday#1807
Ryze · Mid
8 / 3 / 9
43.6% KP
25,323
23.3% share
14,571g
262 CS · 10.2/m
kim#kira
Kalista · ADC
11 / 9 / 8
48.7% KP
26,250
24.2% share
15,285g
222 CS · 8.6/m
RedBert#BR1
Pyke · Support
4 / 6 / 13
43.6% KP
10,168
9.4% share
9,231g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
